Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom2/s-u/twohouse.txt
Дата изменения: Mon Jul 10 00:00:00 1995
Дата индексирования: Mon Dec 24 14:29:07 2007
Кодировка:
*-------------------------------------------------------------*
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| H O U S E S 1 . 4 P R E V I E W |
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Title (Once Again) : Two Houses (Houses 1.4 Preview)
Filename : TWOHOUSE.WAD
Author : Michael Lundy
Posting From : pdjlundy@cts.com (do NOT e-mail me!)
Email Address : None. DON'T use the above address
Misc. Author Info : I am the author of the all mighty
HOUSES. If you liked it a lot, then I
guess it's okay to say I'm only 13
years old. I might attempt to make an
entire DOOM one episode. If you've
seen any of my deathmatch designs,
then you might want to see this
upcoming episode. There are no
promises that I'm going to make this.

Author of
HTEXTURE.WAD
HOUSES1x.WAD
DFRIFLE
HT_CTHDR.WAD
DETHPOND.WAD
CLP.WAD
And more...

Brief Description : These are two Houses that I've
finished that I would like to preview
for the 1.4 version of Houses.


Outline of WAD info : + Two new House levels. Kick butt on
level one.
+ Two new songs. One of them is Iron
Man by Black sabbath.
+ Play your friends in deathmatch.

WAD info in more detail : Level one is fairly diffucult, so
good luck. It's too bad I didn't make
level two really fun for single
player mode. I added a few wall
patches to make a few things look
right, but only three of them, I
think. I removed the upper story on
level one because it sucked. I
removed the basement on level 2
because it didn't look like a
basement.

Won't fully work with : Nothing.

Won't work at all with : Everything except DOOM II

Big Thanks to : Raphael Quinet for DEU 5.21
Simon Oke and Antony Burden for
DETH 2.3
Jason Hoffoss for DMAPEDIT 4.0.11
Oliver Montanuy for DeuTex 3.5
Adrian Cable for ADE2
I don't know who made BOXING.WAD
Colin L. Kurfess for KURFHSE.WAD
Id Software

Additional Credits to : Luis Gerardo Reyes Vega for the brick
texture.
OSCS for Neopaint.
Virtual Reality Labratories for
Vistapro 3.0
Zink the Dink for ENDOOMER.
Chris Hill for A41_MUS.WAD
I don't know who made NIN.WAD

*--------------------------------------------------------------*

I hope you know what all of this stuff means.

* Play Information *

Game : DOOM II
Map Number : MAP01 and MAP02
Single Player : Yes
Cooperative 2-4 Player : Sure. Why not?
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes. Sort of.
New Sounds : Not this time
New Graphics : Yes
New Music : Yes. Check out the Iron Man song.
New Sprites : No
New Wall Patches : Yes. Check out the Chocolate Mountain
New Texture Directives : No
New Flats : No
New Lumps : Yes. The ending screen.
Demos Replaced : None

* Construction *

Base : Modified BOXING.WAD and KURFHSE.WAD
Editor(s) used : ADE2, DEU 5.21 gcc, DETH 2.3,
Endoomer 1.0.1, DMapEdit 4.0.11,
DeuTex 3.5, Neopaint, Vistapro 3.0
Build Time : A week. One hour per day.
Known Bugs : The chimney on level 1 disappears
behind a wall, but it's not too
obvious.
Future Improvements : I'm going to put this in Houses 1.4


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.


You may do whatever you want with this file, as long as you give
credit that I, the author, can easily find in the text file.



* Where to get this WAD *

FTP sites: ftp.cdrom.com

BBS numbers: None.

Other: None.