Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/unsorted/faqs/FX-fighter.faq
Дата изменения: Thu Jul 20 03:03:00 1995
Дата индексирования: Mon Dec 24 11:00:41 2007
Кодировка:
FX Fighter FAQ v2.5

Last Updated 01/05/1995 at 4:50 P.M.

By Pete Wilson (E-mail pwilson@epix.net)

My HomePage! http://www.esu.edu/~pwilson

These are most of the moves for FX Fighter!

The names of the moves listed are not from GTE, they are names myself
and others have given them. GTE did not provide any help in this FAQ
but their homepage is http://www.im.gte.com/ Some fighting moves
information is at this site but it contains mostly pictures and info.

If you have any more info to send to this FAQ let me know at
pwilson@epix.net. Any moves, combos, errors, or other information is
greatly appreciated.


The author would like to thank the following people for their help and
support!

A Special Thanks to Bob Yahner for his FAQ
http://www-unix.oit.umass.edu/~bobby/fx/fxmoves.html

Field Work - Brian Smith. E-mail brismith@esu.edu

Jonathan Reinberg for his
FAQ. http://www.umn.edu/nlhome/m447/reinb001/mvcheat.html

----------------------------------------------------------

List of Characters!


Ashraf

Cyben 30

Jake

Kiko

Magnon

Sheba

Siren

Venam

Cheats and Codes


Key:


All moves are listed with the following letters and symbols.

P means Punch
K means Kick
B means Back
F means Forward
U means Up
D means down
+ means and ...................... B+P Back and Punch
/ means angle .................... B/D Hold Down and Back
, means release first .......... F,F+P Forward, release, Forward and Punch
-> means roll keypad ......... B -> D Roll Back to Down
Then means hold and do ... D then P Hold down then hit P

Basic Moves for All Players


Kick = button 1
Punch = button 2
Advance = Left or Right
Retreat = Left or Right
Duck= Down
Jump= Up
Block = Away + Punch
Jumping Kick = F/B , U + K
Trounce (jump on when down) = U+P

-After Knockdown Moves: (moves to do when you have been knocked down)

Roll Away = B
Roll Towards = F
Sweep = D + K (hit kick repeatedly)
KickStand = When Head is toward opponent press K repeatedly


Player Moves

---------------------------------------------------------------------------
Ashraf


-Punch Moves:

Hammer Punch = D + P
Elbow Lunge = F , D + P
Energy Push = F , D , F + P
UpperCut = B , P (fast)
Charging Punch = F + P
Charging BackBreaker = F + P , D + P
Charging Elbo = F + P , F + P

-Kick Moves:

Handstand Kick = F , B + K
Jumping Roundhouse = U , K (fast)
Super Backflip! = B , F , F , F + P , D + K
Charging Spin Kick = F + P , U + K

-Combo Moves:

2-hit Combo = F , B , P
3-hit Combo = F , B , F + P

-Rolling Moves:

Roll Clockwise = -not known yet-
Roll Counter Clockwise = -not known yet-

-Projectile Throw:

FireBall = B , F + P

Back to List of Characters
---------------------------------------------------------------------------
Cyben 30


-Punch Moves:

Torpedo Lunge = B , F , P
Head Shock = F + P
Running Punch = F , F + P

-Kick Moves:

DropKick = B + K

-Combo Moves:

-Rolling Moves:

Roll Clockwise = -not known yet-
Roll Counter Clockwise = -not known yet-

-Projectile Throw:

-unknown- = -not known yet-

Back to List of Characters
---------------------------------------------------------------------------
Jake


-Punch Moves:

Headlock Bash = F , F , F + P (close)
Sweep = B , D + P
Backhand = B , P
Overhead Bash = U + P (close)
Lift -n- Slam = F -> B + P (close)
Backhand Spring Away = U -> B -> D (quick)
Elbow Hook Toss = U -> F -> D + P
Head Clap = F -> D + P (close)
HeadButt = F , F + P
Quick Lunge = F -> U + P
Sholder Bash = F + P
Hammer Punch = D + P
Spinning UpperCut = B , F , P
UpperCut = B , F + P
Rabbit Punch = F , F , P , P

-Kick Moves:

SpinKick = B + K
Scissors Takedown = F -> D + k

-Combo Moves:

2-hit Combo = F , F + P
2-hit Combo = P , P
2-hit Combo = F + P , B + K
2-hit Combo = F + P , B , D + K
3-hit Combo = F , B + P
6-hit Combo! = F + P , B + P , F + D , D + K (Thanks Bob for that move!!!>
INFINITY Combo! = F , B + P , U + K (Repeat as often as wanted! Thanks
again Bob!!!)

-Rolling Moves:

Roll Clockwise = P Then D/F (keep hitting D/F to keep rolling)
Roll Counter Clockwise = -not known yet-

-Projectile Throw:

-None- = -none-

Back to List of Characters
---------------------------------------------------------------------------
Kiko


-Punch Moves:

Two Handed Lunge = F + P
2-hit Combo = B , B + P
Toss = B + P (close)

-Kick Moves:

Mid Kick = F + K
Crescent Kick = B + K
DropKick = B, F + K
Spin Kick = D + K
Sweep = D/B + K
Knee = F + K
Tripple Kick = K , K
BackHand Spring Kick = B + K (When back to opponent)

-Combo Moves:

2-hit Combo = F, F + K
2-hit Combo = K , F + K (close)
3-hit Combo = B , B + P

-Rolling Moves:

Roll Clockwise = D/F + P
Roll Counter Clockwise = -not known yet-

-Projectile Throw:

Throwing Star = B , F + P

Back to List of Characters
---------------------------------------------------------------------------
Magnon


-Punch Moves:

Power Lift = F , F + P
HeadButt = F + P
Fists of Furry = B , F + P
Shove = U + P
Overhead Bash = D + P
Gut Punch = D Then P
Flying Punch = U + F + P
Gutt Punch = D then P

-Kick Moves:

Knee = F + K
Kick to Knee = D then K
Double Stomp = F , F + K
Bear Hug = B + K (must be close)
Low Kick = F/D + K
Sweep = B/D , B/D + K
Roll Kick = D -> F + P
Throw opponent when they are crouched = F , D + P (close)
Toss opponent when they are down = F , D + P (close)

-Combo Moves:

Roll Kick Combo = D -> F + P , F + K

-Rolling Moves:

Roll Clockwise = P Then D/F (keep hitting D/F to keep rolling)
Roll Counter = B -> D

-Projectile Throw:

Fire Breath = B , F + K

Back to List of Characters
---------------------------------------------------------------------------
Sheba


-Punch Moves:

Heavy Slash = B , P (fast)
2 Handed UpperCut = U + P
Scratch = B , F + P
Torso Hit = F + P
Throw = F , B , P (close)

-Kick Moves:

Leg Throw = F , F , K (close)
Flip Away = B + K

-Crouching Moves:

Crouch = D
Foot Charge = F , B + K
Face Rake = F + K

-Combo Moves:

4-hit Combo = F , B , P

-Rolling Moves:

Roll Clockwise = P Then D/F
Roll Counter Clockwise = P Then D/B

-Projectile Throw:

Not Known = -not known yet-

Back to List of Characters
---------------------------------------------------------------------------
Siren


-Punch Moves:

Throw = F + P (close)
Lift = U + P (close)

-Kick Moves:

Groin Kick = F + K
Flip Kick = F , F + K

-Combo Moves:

-Rolling Moves:

Roll Clockwise = -not known yet-
Roll Counter Clockwise = -not known yet-

-Projectile Throw:

Not Known = -not known yet-

Back to List of Characters
---------------------------------------------------------------------------
Venam


-Punch Moves:

Swipe = F , P (fast)

-Kick Moves:

Let Throw = B , F + K (close)

-Combo Moves:

Spinning Combo = F , B + P , P , P

-Rolling Moves:

Roll Clockwise = -not known yet-
Roll Counter Clockwise = -not known yet-

-Projectile Throw:

Acid Spit = B , F + P

Back to List of Characters

---------------------------------------------------------------------------

Codes and Secrets!


At the moment there are no codes released, or known, for this game.

If you know any please send them to me! pwilson@epix.net
One code that is supposed to exist is a to become Rygil!

Moving the Camera!

You can move the camera yourself by hitting the Home key during a match.
You can then use the arrow keys to move the cammera and the PgUP and
PgDn to zoom.

----------------------------------------------------------------------------

pwilson@epix.net

http://www.esu.edu/~pwilson