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Дата изменения: Fri Aug 11 00:05:00 1995
Дата индексирования: Mon Dec 24 11:04:44 2007
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GUIDE TO "SHINING FORCE" FOR SEGA GENESIS
Col. G. L. Sicherman (gls@hrcms.att.com).
Version 0.5 - 1995-02-06.

Additions and corrections are welcome.

CONTENTS
A) Chapters
B) Ranks
C) Members of the Shining Force
D) Weapons
E) Spells and Ranges
F) Spells, Members, and Levels
G) Potions
H) Rings
I) Monsters
J) Action
K) Strategy
L) Answers
M) Obscurities
N) Useless Items
O) Cheats

A) CHAPTERS
1. Runefaust Invasion
2. Spirit of the Holy Spring
3. Secret Weapon of Runefaust
4. The Great Fortress of Balbazak
5. Gateway to the Hidden Shrine
6. Descendant of the Sacred Dragons
7. The Lost Civilization
8. Rise of the Ancient Castle

B) RANKS - symbols, names, and moves
unpromoted promoted move
ACHR archer BWMS bowmaster 5
ASKT assault knight SKNT strike knight 7
BDMN birdman SKYW sky warrior 7
DRGN dragon GRDR great dragon 5
HEAL healer VICR vicar 5
KNT knight PLDN paladin 7
MAGE mage WIZD wizard 5
MGCR magic creature 5
MONK monk MSMK master monk 5
NINJ ninja 7
RBT robot CYBG cyborg 4
SDMN swordsman HERO hero 6
SKNT steam knight SBRN steam baron 4
SMR samurai 5
WARR warrior GLDR gladiator 6
WKNT winged knight SKYL sky lord 6
WRWF warwolf WFBN wolf baron 7
YGRT yogurt 7

C) MEMBERS OF THE SHINING FORCE
Name Sex Race Rank StartLevel
--------------------------------------------------
leader M human SDMN 1
Adam M robot RBT 10
Alef F half-wolf MAGE 15
Amon F half-falcon BDMN 5
Anri F human MAGE 3
Arthur M centaur KNT 4
Balbaroy M half-falcon BDMN 5
Bleu M dragon DRGN 9
Diane F elf ACHR 6
Domingo M jellyfish MGCR 1
Earnest M centaur KNT 8
Gong M half-giant MONK 1
Gort M dwarf WARR 2
Guntz M half-armadillo SKNT 8
Hans M elf ACHR 1
Hanzou M human NINJ 10
Jogurt M dog YGRT 1
Ken M centaur KNT 1
Khris F elf HEAL 2
Kokichi M dwarf WKNT 7
Lowe M halfling HEAL 1
Luke M dwarf WARR 1
Lyle M centaur ASKT 8
Mae F centaur KNT 2
Musashi M human SMR 10
Pelle M centaur KNT 8
Tao F elf MAGE 1
Torasu M dwarf HEAL 16
Vankar M centaur KNT 8
Zylo M half-wolf WRWF 9

D) WEAPONS - name, range, damage, ranks, magic power
Asterisk (*) denotes Strike Knight rather than Steam Knight.
Swords
Short Sword 1 5 BDMN, SDMN, WARR
Middle Sword 1 8 BDMN, SDMN, WARR
Long Sword 1 12 BDMN, SDMN
Steel Sword 1 18 HERO, NINJ, SKYW, SMR
Broad Sword 1 20 HERO, NINJ, SKYW, SMR
Doom Blade 1 25 HERO, NINJ, SKYW, SMR
Katana 1 30 HERO, NINJ, SKYW, SMR
Sword of Light 1 36 HERO BOLT II
Sword of Darkness 1 40 HERO, SKYW DESOUL I
Chaos Breaker 1 40 HERO FREEZE III
Missiles
Wooden Arrow 2 8 ACHR, ASKT
Steel Arrow 2 13 ACHR, ASKT
Elven Arrow 2-3 18 ASKT, BWMS
Assault Shell 2-3 27 BWMS, SKNT*
Buster Shot 2-3 35 BWMS, SKNT*
Spears
Spear 1-2 8 KNT, SKNT, WKNT
Power Spear 1-2 15 KNT, SKNT, WKNT
Valkyrie 1-2 35 PLDN, SBRN, SKYL
Lances
Bronze Lance 1 9 KNT, SKNT, WKNT
Steel Lance 1 18 PLDN, SBRN, SKYL
Chrome Lance 1 22 PLDN, SBRN, SKYL
Halberd 1 25 PLDN, SBRN, SKYL BOLT I
#Devil Lance 1 35 PLDN, SBRN, SKYL
Axes
Hand Axe 1 7 WARR
Middle Axe 1 11 WARR
Battle Axe 1 16 WARR
Heat Axe 1 22 GLDR BLAZE II
Great Axe 1 26 GLDR
Atlas 1 33 GLDR BLAZE III
Staves
Wooden Staff 1 4 HEAL, MAGE
Power Staff 1 12 HEAL, MAGE
Guardian Staff 1 18 VICR, WIZD
Holy Staff 1 26 VICR
#Demon Rod 1 35 WIZD steal M.P.

E) SPELLS - Magic Points, distance, and range of effect

Name I II III IV

AURA 7,0-3,1 11,0-3,2 15,0-3,2 18,0,0 beige
BLAZE 2,1-2,0 5,1-2,1 8,1-2,1 8,1-2,0 scarlet
BOLT 8,1-2,1 15,1-3,2 20,1-3,2 20,1-3,0 yellow
BOOST 15,0-3,0 rose
DESOUL 8,1-2,0 @,1-2,1 mauve
DETOX 3,0-1,0 salmon
DISPEL 5,1-2,0 light gray
EGRESS 8 @
FREEZE 3,1-2,0 7,1-2,1 10,2-3,1 10,2-3,0 light blue
HEAL 3,0-1,0 5,0-2,0 10,0-3,0 20,0-1,0 flesh
MUDDLE 6,1-2,0 emerald
QUICK 5,0-1,0 16,0-2,1 royal blue
SHIELD 5,0-2,0 green
SLEEP 6,1-2,0 purple
SLOW 5,1-2,0 20,1-2,1 slate

F) SPELLS, MEMBERS, AND LEVELS
Level: I II III IV

EGRESS <>
Alef
BLAZE <> <>
BOLT <> L+2 L+7 L+15
DESOUL L+11
FREEZE <> <>
Anri
BLAZE <> L8
BOLT L+9 L+16
FREEZE L5 L+3 L+6 L+13
MUDDLE L10
Arthur
BLAZE L+5
BOLT L+15
FREEZE L+10
Domingo
BOOST L20
DESOUL L17
FREEZE <> L4 L13 L26
MUDDLE L7
Gong
AURA L+20
HEAL <> L8 L+6 L+14
Hanzou
DESOUL L25
DISPEL <>
SHIELD L15
SLEEP <>
Khris
AURA L+10 L+18
HEAL <> L5 L+6 L+11
QUICK L+2
SLOW L8
Lowe
DETOX L4
HEAL <> L7 L+6 L+12
QUICK L+3 L+15
SLOW L10 L+9
Tao
BLAZE <> L4 L+2 L+10
BOOST L+17
DISPEL L+6
SLEEP L8
Torasu
AURA <> L+4 L+8 L+12
DETOX <>
HEAL <> <>
SHIELD <>

G) POTIONS
Power Potion Attack +2
Defense Potion Defense +2
Bread of Life Maximum H.P. +1d2
Legs of Haste Agility +2
Turbo Pepper Mobility +2

H) RINGS Use Equip
Power Ring BOOST I Attack +4
Shield Ring none Defense +4
Mobility Ring none Move +2
Speed Ring EGRESS Agility +4
White Ring AURA I Defense +6
#Black Ring BLAZE III Attack +6 HERO, PLDN
#Evil Ring BOLT III Attack +8
Jogurt Ring Make somebody Look like Jogurt
look like Jogurt

I) MONSTERS H.P. M.P. Atk. Def. Move Agil. (Atk. does not include weapon)
Armed Skeleton 36 -- 36 33 5 32
Artillery 14 -- 24 15 4 14
Balbazak 65 -- 16 18 5 20
Belial 21 35 26 20 6 22 BOLT I; MUDDLE I; demon smile
Blue Dragon 50 -- 63 32 5 42 cold breath
Bowrider 18 -- 13 11 7 14
Cain - see Kane
Cerberus 27 -- 42 26 7 38 fire breath
Chaos 65 -- 50 35 6 32 laser
Chimaera 56 -- 65 30 6 40 fire breath
Colossus 65 ?? 50 40 4 37 BLAZE, FREEZE, or BOLT III
Conch 21 -- 20 15 6 16 poison
Dark Dragon 240-280 ?? 65 40 0 60 BLAZE II; FREEZE II; BOLT IV;
DESOUL II; demon blaze
Dark Dwarf 12 -- 5 8 4 5
Dark Elf 16 -- 13 9 6 10
Dark Mage 13 26 6 6 5 9 BLAZE II
Dark Priest 16 25 9 9 5 10 HEAL I
Darksol 150 ?? 40 35 6 54 demon blaze
Demon Master 27 46 17 24 6 50 FREEZE III
Dire Clown 15 -- 18 11 5 7
Durahan 22 -- 19 28 5-6 13 sleep
Elliott 60 -- 20 17 5 16
Evil Puppet 14 15 14 10 5 7 FREEZE I; HEAL I;
ominous incantation
Gargoyle 18 20 26 15 6 20 MUDDLE I; sleep
Ghoul 25 -- 23 14 6 9 sleep
Giant Bat 14 -- 11 6 7 9 sleep
Goblin 12 -- 4 6 5 5
Golem 17 -- 28 28 4 16
Hellhound 19 -- 10 13 7 13 fire breath
High Priest 20 33 13 14 6 13 HEAL IV
Horseman 24 -- 18 16 7 17
Ice Worm 30 12 40 25 5 26 cold breath; sleep
Jet 28 -- 45 32 7 33
Kane 70 24 25 30 6 29
Laser Eye 30 -- 14 19 0 27 laser blast
Lizardman 20 -- 13 12 6 12
Mannequin 16 -- 16 10 5 8 poison
Marionette 35 ?? 25 13 6 13 FREEZE III
Master Mage 22 32 7 13 5 26 FREEZE II; sleep
Minotaur 31 -- 46 30 5 31
Mishaela 65 ?? 42 30 6 35 BOLT II
Pegasus Knight 18 -- 12 16 7 12
Ramladu 99 ?? 67 40 6 49 AURA III
Rune Knight 14 -- 7 7 7 7
Seabat 22 -- 20 14 7 14
Shellfish 25 -- 23 16 6 23 poison
Silver Knight 16 -- 9 12 7 11
Skeleton 15 -- 13 16 6 7
Sniper 13 -- 7 5 5 7
Steel Claw 25 -- 43 31 5 31 laser
Torch Eye 28 -- 42 32 6 27 laser
Worm 17 -- 20 16 4 16 sleep
Wyvern 32 -- 39 30 7 31 fire breath
Zombie 15 -- 18 13 5 7 poison

J) ACTION

1. Runefaust Invasion.

Guardiana. Meet Lowe. Meet Gort.
Guardiana Castle. Meet Mae.
Guardiana. Luke, Ken, Tao, and Hans JOIN. Lowe JOINS.
Guardiana Castle. 100 coins.
Gate of the Ancients. BATTLE 1. 1 Rune Knight, 2 Dark Dwarf, 5 Goblin.
Village. Meet Jogurt. Meet Gong. Gong JOINS.
Return to Guardiana. BATTLE 2. 2 Rune Knight, 3 Dark Dwarf, 6 Goblin.
Guardiana. Gort JOINS.
Guardiana Castle. Mae JOINS. 50 coins, 1 power potion, 1 defense potion,
1 angel wing, 1 antidote.
Guardiana to Alterone. BATTLE 3. 5 Rune Knight, 5 Dark Dwarf, 5 Giant Bat.
Alterone. 50 coins, 50 coins, 70 coins, 1 medical herb, 2 healing seed,
1 power potion, 1 middle sword, 1 bronze lance.
Alterone Castle. Meet Khris. 100 coins, 1 healing seed, 1 bread of life,
1 defense potion, 1 wooden staff, 1 wooden arrow, 1 middle sword.
Khris JOINS.
Alterone. BATTLE 4. 1 Dark Mage, 2 Sniper, 4 Rune Knight, 4 Dark Dwarf,
4 Giant Bat.
Alterone Castle. 50 coins, 1 healing seed.

2. Spirit of the Holy Spring.

Rindo. Meet Guntz. 1 Speed Ring.
Rindo to Manarina. BATTLE 5. 3 Dark Mage, 4 Zombie, 2 Sniper, 3 Dark
Dwarf, 4 Giant Bat.
Manarina. Meet Anri. Meet Arthur. 1 Domingo egg. Anri JOINS.
Cavern of Darkness. BATTLE 6. 1 Skeleton, 4 Dark Mage, 3 Zombie,
2 Sniper, 5 Giant Bat. 1 wooden staff, 1 power ring, 1 power
staff, 1 medical herb, 1 orb of light.
Manarina. Arthur JOINS.
Rindo.
Circus Tent. BATTLE 7. 1 Marionette, 2 Dire Clown, 3 Mannequin, 3 Evil
Puppet, 3 Giant Bat. 50 coins, 1 steel arrow, 1 defense potion.
Rindo.
Shade Abbey. Meet Amon.
Chapel. Meet Balbaroy. BATTLE 8. 1 Ghoul, 3 Skeleton, 6 Zombie.
Shade Abbey. Balbaroy JOINS. Amon JOINS.

3. Secret Weapon of Runefaust.

Bustoke. Meet Diane. Diane JOINS.
Quarry. BATTLE 9. 1 Master Mage, 1 Lizardman, 4 Dark Priest, 2 Dark
Elf, 2 Dark Mage, 6 Skeleton. 1 Moon Stone.
Bustoke. 1 Lunar Dew. Meet Kokichi. Meet Zylo. Zylo JOINS.
Bustoke to Bridge. BATTLE 10. 2 Lizardman, 4 Pegasus Knight, 2 Dark
Priest, 2 Dark Mage, 5 Skeleton.
Stone Bridge. Meet Pelle. BATTLE 11. 2 Silver Knight, Laser Eye,
3 Pegasus Knight, 5 Lizardman, 3 Dark Elf, 2 Dark Priest.
Pelle JOINS.

4. The Great Fortress of Balbazak.

Pao. Jogurt JOINS. 1 long sword, 1 bread of life, 1 legs of haste.
Meet Earnest. Kokichi JOINS. Meet Vankar. Vankar JOINS.
Pao Prairie. BATTLE 12. Elliott, 1 Artillery, 4 Silver Knight,
4 Pegasus Knight, 5 Lizardman, 3 Dark Priest.
Pao. Guntz JOINS. Meet Domingo. Domingo JOINS. 1 Steel Sword.
1 Elven Arrow.
Fortress. BATTLE 13. 2 Hellhound, 1 Artillery, 6 Silver Knight,
3 Pegasus Knight, 3 Dark Priest.
Uranbatol. Earnest JOINS.
Harbor. BATTLE 14. Balbazak, 2 Hellhound, 5 Seabat, 3 Artillery,
2 Silver Knight, 1 Evil Puppet, 1 Dark Priest.

5. Gateway to the Hidden Shrine.

Shipboard. BATTLE 15. 2 Shellfish, 3 Conch, 4 Seabat, 3 Pegasus Knight.
Waral. 1 mobility ring. 1 bread of life. 1 defense potion. 1 shower
of cure. 1 medical herb.
Ring Reef. BATTLE 16. 1 Master Mage, 3 Worm, 5 Hellhound, 4 Seabat,
5 Skeleton.
Shipboard. BATTLE 17. 1 Gargoyle, 6 Conch, 4 Shellfish, 5 Seabat,
2 Pegasus Knight.

6. Descendant of the Sacred Dragons.

Rudo. Meet Lyle. Lyle JOINS. 1 healing seed. 1 holy staff.
Rudo to Dragonia. BATTLE 18. 1 Durahan, 1 High Priest, 5 Golem, 3 Worm,
4 Master Mage, 5 Artillery.
Dragonia. 1 healing seed. 2 shower of cure. Meet Bleu. Bleu JOINS.
BATTLE 19. Kane, 2 Durahan, 4 Golem, 3 Gargoyle, 2 High Priest,
3 Master Mage. 1 halberd. 1 broad sword.
Rudo.
Rudo to Demon Castle. BATTLE 20. 2 Bowrider, 3 Belial, 4 Golem,
2 High Priest, 4 Master Mage, 2 Gargoyle.
Demon Castle. BATTLE 21. Mishaela, 3 Bowrider, 3 Belial, 2 Durahan,
1 High Priest, 4 Master Mage, 3 Gargoyle. Sword of light,
1 white ring, 1 black ring, 1 evil ring, 1 power potion,
1 shower of cure, 1 healing seed.

7. The Lost Civilization.

Prompt. Musashi JOINS.
Prompt to Tower of the Ancients. BATTLE 22. 1 Minotaur, 2 Wyvern,
2 Torch Eye, 2 Jet, 4 Durahan, 2 Belial.
Tower of the Ancients. 1 devil lance. 1 turbo pepper. BATTLE 23.
1 Demon Master, 5 Ice Worm, 2 Wyvern, 3 Torch Eye, 4 Steel
Claw, 3 Jet. 1 valkyrie, 1 demon rod. Meet Alef and Torasu.
Alef and Torasu JOIN.
Prompt. Sword of darkness.
Metapha. Meet Adam. BATTLE 24. Chaos, 2 Minotaur, 3 Demon Master,
4 Torch Eye, 4 Ice Worm, 4 Jet. Chaos breaker. Adam JOINS.
Prompt.
Prompt to Runefaust. BATTLE 25. 5 Armed Skeleton, 3 Horseman,
4 Cerberus, 2 Demon Master, 3 Minotaur, 1 High Priest.

8. Rise of the Ancient Castle.

Runefaust. Hanzou JOINS.
Runefaust Castle. BATTLE 26. 3 Blue Dragon, 5 Chimera, 3 Armed Skeleton,
3 Cerberus, 3 Horseman, 2 High Priest. 1 atlas. 1 halberd.
1 atlas from Armed Skeleton. BATTLE 27. Ramladu, 6 Torch Eye,
6 Steel Claw.
Runefaust.
Castle of the Ancients. BATTLE 28. 3 Colossus, 6 Chimaera, 3 Blue
Dragon, 3 Jet, 2 Horseman, 3 Armed Skeleton. BATTLE 29.
Phase 1: Darksol, 8 Torch Eye, 5 Steel Claw, 2 Blue Dragon,
2 High Priest. Phase 2: 3 Dark Dragon, 2+ Armed Skeleton.

K) STRATEGY

1. Concentrate your forces on a few enemies at a time so as to kill
them quickly.

2. Use healers freely for healing and other spells.

3. Use medical herbs and healing seeds.

4. Combine attackers whose combined damage just suffices to kill their
enemy.

5. When fighting indoors, consider circling around rather than charging
directly at the leader.

6. It is seldom useful to withdraw from a won battle and fight it again
for the sake of experience points. It may be helpful to do so to get
more coins and weapons from the enemy.

7. A member with the Mobility Ring and the Power Ring can equip the
Mobility Ring to advance far, then equip the Power Ring in the same
move to attack hard.

8. If you must have a Jogurt Ring, set Jogurt to fight the Artillery
units in Pao Prairie and outside Balbazak's fortress.

L) ANSWERS

1. The members' initial statistics are somewhat random. So are their
gains.
2. You usually cannot gain an enemy's possessions after defeating him.
3. Jogurt appears to be worthless. He cannot rise above Experience
Level 1.

M) OBSCURITIES

1. After Guardiana is overrun you can visit the castle's treasury
and help yourself.
2. Search in Manarina to find the Domingo Egg.
3. Arthur joins only after you win Battle 6.
4. Search Kokichi's apparatus in Bustoke and he will give you a
demonstration.
5. Boken, whom you meet in Rindo, Bustoke, and Waral, is useless,
except for releasing you from your cell in Prompt. So is
the husband's offer to join after the battle in the quarry.
6. Jogurt joins tacitly when you first enter the chapel in Pao I.
7. Vankar is left behind when Pao I departs; you can enlist him
only then.
8. You can hatch the Domingo Egg only in the Item Shop in Pao II.
9. Step on the big fish in Waral to meet Boken.
10. When you visit the King of Waral after the battle in Ring Reef,
you will leave Waral at once without visiting any more shops.
11. Find Bleu in Dragonia before you talk with Kane and visit
Headquarters.
12. The chests in Dragonia can be looted both during battle and
before or after battle.
13. Musashi joins only when you read a sign on a wall in Prompt.
14. If you find the Sword of Light before defeating Mishaela, the
chapter ends when you defeat her, whether or not you have searched
any other chests.
15. Hanzou hides in a bush in Runefaust. Look for a throwing star.

N) USELESS ITEMS

1. A chest hidden in a wall of the Moon Stone Cave contains the
Sugoi Mizugi (Awesome Swimsuit). Give it to Tao and she will
wear it.

2. A chest hidden at a corner of the archers' butte near Pao Bridge
contains the Kitsui Fuku (Daring Dress). Give it to Anri and
she will wear it.

3. A chest hidden in an alley outside Balbazak's Fortress contains
the Kenji (Public Prosecutor), who has no known use.

4. A chest hidden in the port bow of the ship on the second voyage
contains the Teppo (Gun), which has no known use.

5. There are said to be a pair of sunglasses and a Kakuchan (papa
doll) hidden somewhere on battlefields.

O) CHEATS

1. Name all characters. Start a new game and go to the "Name Your
Character" screen. Press and hold Start, A, B, and C on controller 2
and press Start, A, and C on controller 1. Another character appears.
Now you can cycle through and name every character in the game.

2. Battle Test. Hold Up and Start on controller 2, then press Reset.
Let go of the buttons as soon as the Sega logo begins to appear, then
hold down the A and C buttons on controller 2. Select Continue and
skip through until Simone's message begins with "Good Luck." Hold
the A button on controller 1 (while still holding A and C on pad 2).
This takes you to the Battle Test mode, where you can fight in any of
the game's 30 battles. (DISABLED.)

3. Message Test. You can also access a special "Message Test" simply
by holding the B button at Simone's "Good Luck" message. Now you can
read all of the game's dialogue. (DISABLED.)