Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom2/m-o/mir.txt
Дата изменения: Fri Sep 19 00:00:00 1997
Дата индексирования: Mon Dec 24 13:02:36 2007
Кодировка:

Поисковые слова: comet
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Title : Mir
Filename : Mir.wad; Mir.zip
Author : Roger Ritenour
Emale Address : ritenour@mail.comet.net

Story Line : You have taken the starship Pleiades
from deadly aliens in the far reaches
of instellar space and have managed
to bring her home. You sit in the
crow's nest of the Pleiades admiring
the view of the beautiful Earth-Moon
system as the Pleiades approaches the
space station Mir. The Mir, named in
honor of the original Russian space
station of antiquity, is a large
orbital complex in high Earth orbit.
However, no one answers your hailing
calls. You decide to board the Mir to
find out why, but with a sense of
dread...
Description : Single level with lots of new
graphics. This is a sequel to
the Pleiades level where you
captured the starship pleiades.
(you may wish to download
Pleiades, which can be found at the
same sites as this level under the
names Pleiade2.zip and Pleiade3.zip;
Pleiade2.zip is for Doom2 versions
before 1.9 while Pleiade3.zip is for
Doom2 versions 1.9 and later.) Mir
will run under all versions of Doom2.
Note: Pleiades and Mir are not
compatible for combination into a
single multilevel PWAD nor for
play under the same loading of Doom2.
They have different sky and wall
textures assigned to the same names.
Play action features random monster
placement which gives the action a
different twist each time it is
played. Finally, this level is a
standard patch wad that does not alter
the main Doom wad and is playable
with the standard -file parameter.
Additional Credits : Doug Ryerson, I borrowed a few of his
textures from his ANTARES.WAD. Dave
Swift, I borrowed his idea of shiny gold
surfaces for a door textures from
his H2HMUD01.WAD level. Michael Coyne/
Steve McCrea, et al (Trinity),
source of Toccata, the organ music
selection. ID Software, I redefined
their COMPSTA1 and COMPTALL textures
as animated textures to produce
"living" instrument panels.

* Play Information *

Episode and Level # : Map01 of Doom II
Single Player : Yes
Cooperative Player : Yes (untested)
Deathmatch : Yes (untested)
Difficulty Settings : Yes, full range (all difficulty levels
a little tougher than standard Doom
difficulties, suggest starting
at the easier levels until familiar
with the layout.
New Sounds : No
New Graphics : Many
New Music : Yes
Demos Replaced : None

*Construction *

Base : New level using portions of the Pleiades
Editors used : Wintex/Deutex
WinDEU32
BSP Node Builder
RMB, Jens Hykkelbjerg
Corel Photopaint 6
CorelDraw 6
Known Bugs :

* Copyright / Permissions *

You MAY use this level as a base to build additional levels
You MAY modify this level. If you do, please drop me a line, I
would like to see what you come up with. You MAY distribute this
this WAD in any electronic format provided you include this
information file unmodified. If you use portions of this wad
in other wads, all I ask is that credit be given to the
originator, whether it is me or someone from whom I borrowed from.