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Глобальные проблемы кваки - Public forum of MSU united student networks
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Cayman
купец

Рег.: 16.10.2005
Сообщений: 1237
Из: Торонто
Рейтинг: 152
  Re: Глобальные проблемы кваки [re: THE_I]
      08.01.2006 02:59
 

я когда-то искал, как распрыг реализуется - заипался



Единственный смертный грех - это когда ты сдаешься
Azeff
Супершмандерчайзер

Рег.: 16.09.2005
Сообщений: 5842
Рейтинг: 254
  Re: Глобальные проблемы кваки [re: Liar]
      08.01.2006 03:57
 


 
В ответ на:

хорошо искал? =)


честно-даже не искал=)
скачал, по-моему со старка, дефраг мод, и только те, что там смотрел. Вот если б лежало где-о в сетке папочка с отцовскими демками дефраговскими...(ну как у меня для варика лежит..)
а то лень искать..



Be the change that you want to see in the world.
THE_I
Carpal Tunnel

Рег.: 08.01.2004
Сообщений: 3358
Рейтинг: 135
  Re: Глобальные проблемы кваки [re: Azeff]
      08.01.2006 13:57
 

если не в падлу можешь с нета скачать ролик defrag revolution full, там в архиве все демки прилагаются



Azeff
Супершмандерчайзер

Рег.: 16.09.2005
Сообщений: 5842
Рейтинг: 254
  Re: Глобальные проблемы кваки [re: THE_I]
      09.01.2006 03:50
 

Еще одно. Когда играешь тп, как узнать состояние чувака по команде(отжор и прочее)



Be the change that you want to see in the world.
SaNNeK
i'mlostaha

Рег.: 05.03.2004
Сообщений: 4650
Из: Zypern
Рейтинг: 3611
  Re: Глобальные проблемы кваки [re: Azeff]
      09.01.2006 03:53
 

там должна табличка выводится в каком то из углов(от конфига зависит)

F4nt0M
Carpal Tunnel

Рег.: 04.10.2004
Сообщений: 4071
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: Azeff]
      09.01.2006 03:59
 


 
В ответ на:

Еще одно. Когда играешь тп, как узнать состояние чувака по команде(отжор и прочее)



Возьми за основу чей-нибудь конфиг и от него пляши (там как правило все интиутивно понятно, если не поймешь - спросишь)

 
В ответ на:

//*******************************************************************************
//*** F4nt0M'sT Quake III Arena config file. All Rights Reserved ї 2001-2005. ***
//*******************************************************************************
//Logitech MX510@MW 9.80, speed 5/11, no accel, enabled accel in games
//MW Buttons: Defaults
echo "^4***^1Loading F4nt0M.cfg...^4***"
unbindall

//BOTS
bot_enable 1
bot_fastchat 1
bot_nochat 1
bot_thinktime 0
bot_rocketjump 1
bot_usehook 0
g_spSkill 5
iamamonkey

//Movement
bind e +forward
bind s +moveleft
bind f +moveright
bind d +back
bind a +moveup
bind shift +movedown
bind mouse2 +speed
cl_run 1

//Guns
bind MWHEELDOWN "weapon 1;sensitivity 11.5;cg_fov 110;cg_drawgun 1;cg_crosshairSize 24;cg_drawCrosshair 1;cl_mouseAccel 0;ch_CrosshairColor White;m_pitch 0.020;bind w vstr r1"//перчатка
bind v "weapon 2;sensitivity 7;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 4;cg_crosshairSize 19;cl_mouseAccel 0.7;ch_CrosshairColor Green;m_pitch 0.020;bind w vstr r1"//пулемет
bind b "weapon 2;sensitivity 7;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 4;cg_crosshairSize 19;cl_mouseAccel 0.7;ch_CrosshairColor Green;m_pitch 0.020;bind w vstr r1"//пулемет
bind MWHEELUP "weapon 3;sensitivity 10.0;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 6;cg_crosshairSize 18;cl_mouseAccel 0;ch_CrosshairColor Green;m_pitch 0.020;bind w vstr r1"//шотган
bind g "weapon 4;sensitivity 11.0;cg_drawCrosshair 4;cg_drawgun 1;cg_fov 110;cg_crosshairSize 22;cl_mouseAccel 0;ch_CrosshairColor Green;m_pitch 0.020;bind w vstr r1"//гранаты
bind r "weapon 5; sensitivity 10.5;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 8;cg_crosshairSize 16;cl_mouseAccel 0;ch_CrosshairColor Green;m_pitch 0.020;bind w vstr r1"//рокет
bind space "weapon 6;sensitivity 5.0;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 9;cg_crosshairSize 12;cl_mouseAccel 0.6;ch_CrosshairColor Green;m_pitch 0.020;bind w vstr r1"//шафт
bind w "weapon 7;sensitivity 6.0;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 6;cg_crosshairSize 11; vstr zoomout;cl_mouseAccel 0.65;m_pitch 0.020;ch_CrosshairColor Green"//рейл
//bind t "cg_crosshairSize 36;ch_CrosshairColor Black"
bind t "weapon 8;sensitivity 10.5;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 2;cg_crosshairSize 28;cl_mouseAccel 0;ch_CrosshairColor Red;m_pitch 0.020;bind w vstr r1"//плазма
bind y "weapon 8;sensitivity 10.5;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 2;cg_crosshairSize 28;cl_mouseAccel 0;ch_CrosshairColor Red;m_pitch 0.020;bind w vstr r1"//плазма
bind MOUSE1 +attack
cg_autoswitch 0
cg_ammoCheck 0

//Rail settings
cg_oldrail 1
r_railSegmentLength 256
r_railCoreWidth 3
r_railWidth 12
cg_railTrailTime 1550
Color 4
color1 4444
color2 7

//Crosshair
cg_drawCrosshairNames 1
cg_crosshairHealth 0
ch_CrosshairColor White
cg_crosshairY 0
cg_crosshairX 0
cg_truelightning 1
cg_altPlasma 0
cg_altlightning 0
ch_CrosshairNamesLeft 0
cg_oldPlasma 1
cg_oldrocket 1

//Graphics settings
r_glDriver opengl32
r_ignorehwgamma 0
r_maskminidriver 0
r_ext_texture_env_add 0
r_allowsoftwaregl 0
r_lightmap 0
r_showimages 0
r_primitives 0
r_singleshader 0
r_intensity 1
r_mapoverbrightbits 5
r_colormiplevels 0
r_ext_gamma_control 1
r_fullbright 0
r_stereo 0
r_dlightbacks 1
r_lodscale 5
r_drawworld 1
r_directedScale 1
r_fullscreen 1
cg_blend 0
r_ignoreGLErrors 1
r_customaspect 1
r_customheight 600
r_customwidth 800
seta r_mode 4
com_blood 1
cg_drawRewards 1
cg_draw3dIcons 0
cg_simpleItems 0
cg_gibs 0
cg_marks 0
cg_brassTime 0
cg_shadows 1
cg_forceModel 1
seta r_picmip 4
seta r_finish 0
seta r_roundImagesDown 1
seta r_detailtextures 0
seta r_ignoreFastPath 1
seta r_lodBias 1
seta r_swapInterval 0
r_subdivisions 4
set r_lodCurveError 250
cl_shownormals 0
cl_showtris 0
seta r_colorbits 16
seta r_texturebits 16
seta r_depthbits 16
seta r_dynamiclight 0
seta r_drawSun 0
r_fastsky 0
r_flareSize 40
r_znear 4
seta r_flares 0
seta r_flarefade 0
seta r_ext_compressed_textures 1
seta r_stencilbits 0
seta r_ext_multitexture 1
r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
r_lastValidRenderer "GeForce 6600 GT/PCI/SSE2/3DNOW!"
seta r_vertexLight 1
seta r_ext_compiled_vertex_array 1
seta r_ambientscale 0.5
r_faceplanecull 1
r_nocull 0
r_nocurves 0
r_noportals 0
r_preloadtexures 1
r_displayrefresh 120
r_overBrightBits 0.5
seta r_gamma 1.7
r_showsky 0
viewsize 100
seta cm_nocurves 1
cg_noplayersanim 1
cg_thirdperson 0
fixedtime 0
r_drawentities 1
cg_drawsnapshot 0
r_portalOnly 1
r_inGameVideo 1
r_lockpvs 0
r_smp 0
r_drawEntines 0

//no smog
cg_smoke_SG 0
cg_smokeRadius_RL 0
cg_smokeGrowth_RL 0
cg_smokeRadius_GL 0
cg_smokeGrowth_GL 0
cg_muzzleFlash 0

//Sound&Music
s_khz 22
seta com_soundMegs 16
s_musicvolume 0
s_volume 0.5
cg_footsteps 1
s_max_distance 1000.0
s_min_distance 3.0
s_distance 100.0
in_midi 0
seta s_initsound 1
seta s_separation 0.5
seta s_doppler 0
seta s_ambient 0
seta s_mixahead 0.2
seta s_mixPreStep 0.05
seta s_rolloff 1
seta s_leafnum 0
seta s_refgain 0.45
seta s_refdelay 2.0
seta s_polykeep 1000000000
seta s_polysize 10000000
seta s_polyreflectsize 10000000
seta s_numpolys 400
s_bloat 2.0
s_occfactor 0.5
s_occ_eq 0.75
s_loadas8bit 1
s_show 0
cg_oldctfsounds 1

//HUD Settings
cg_drawicons 1
cg_draw2D 1
cg_drawTimer 1
scr_conspeed 999
cg_nochatbeep 0
cg_drawStatus 1
cg_centertime 1
cg_drawattacker 0
cg_drawFPS 0
ch_drawHealthMeters 0
ch_fragMessage 1
cg_lagometer 0
cg_damageDraw 1
cg_drawteamoverlay 3
con_notifytime 5
cl_noprint 0
sv_floodProtect 0
cg_scorePlums 0 // 1
ch_3waveFont 0
ch_drawFlagNames 4
ui_bigFont 0.4
ui_smallFont 0.25

//Mouse Settings
cl_mouseAccel 0
cg_oversampleMouse 1
in_mouse 1
m_filter 1
cg_bobpitch 0
cg_bobroll 0
cg_bobup 0
cg_runroll 0
cg_runpitch 0
cl_yawspeed 140
freelook 0
m_pitch 0.020
m_yaw 0.022
m_forward 0.25
m_side 0.25

//Game Settings
server_customclient 14
seta cg_pmove_fixed 0 //1
seta pmove_fixed 0 //1
seta g_sync 0 //1
seta PMove 0
seta PMove_msec 8
seta com_hunkMegs 128
in_joystick 0
fs_debug 0
showdrop 0
sv_allowdownload 1
com_introplayed 1
seta cg_predictItems 0
cl_motd 1
logfile 0
cl_showmouserate 0
cl_avidemo 0
cl_freezedemo 0
cl_showtimedelta 0
cl_showsend 0
cl_shownet 0
cl_debugmove 0
com_speeds 0
cg_stereoseparation 0.4
cheats 0
g_quadfactor 3
g_dowarmup 1
g_warmup 7777
g_forcerespawn 10
g_knockback 1000
g_speed 320
zoomfov 60
cg_zoomfov 60
fraglimit 0
timelimit 15
g_blueTeam "l33t bots 1"
g_redTeam "l33t bots 2"
vm_cgame 0
vm_game 0
vm_ui 0
ui_ffa_fraglimit 20
ui_ffa_timelimit 0
ui_tourney_fraglimit 0
ui_tourney_timelimit 15
ui_team_fraglimit 0
ui_team_timelimit 20
ui_team_friendly 1
ui_ctf_capturelimit 8
ui_ctf_timelimit 30
ui_ctf_friendly 1
ui_master 0
capturelimit 0
g_friendlyfire 1
cm_playerCurveClip 1
g_maxGameClients 0
g_log ""
g_logSync 0
cg_teamChatTime 3000
cg_teamChatHeight 5
cg_deferPlayers 1
cg_demoLook 0
cg_DeadBodyFilter 1
cg_crosshairPulse 0
cl_timeNudge 0
server_thrufloors 0
server_realping 1
g_allowVote 1
g_synchronousClients 0
g_teamAutoJoin 0
cg_lightningImpact 1
cl_pitchspeed 140
g_smoothClients 0 // 1
cg_smoothClients 0 // 1
cg_fallKick 1
cg_forceColors 1
cg_damageKick 1
cg_statscrolltime 0
cg_swapSkins 0
cg_nopredict 0
server_availmodes 63
cl_znear 4
match_dropitems 1
match_maxsuicides 5
match_mutespecs 1
match_readypercent 100
match_timeoutcount 3
match_timeoutlength 180
match_winbyscore 0
match_latejoin 0
warmup_armor 100
team_allcaptain 1
team_noteamready 0
g_weaponTeamrespawn 30
g_teamForceBalance 0
railgun_damage 100
gauntlet_damage 50
instagib_reload 1500
mg_damage 7
mg_damageTeamplay 5
weapon_deaddrop 1

//LAN Settings
seta sv_fps 60
seta com_maxfps 120
seta net_noudp 0
seta net_noipx 0
seta snaps 40
seta cl_packetdup 1 // 0
seta cl_maxpackets 120
seta rate 25000
sv_hostname "Frag Arena"
sv_maxclients 12
sv_minPing 0
sv_maxPing 0
seta com_zoneMegs 32
net_socksPassword ""
net_socksUsername ""
g_motd "Welcome to F4nt0M's Q3 Server! Good Luck!"
sv_punkbuster 0
cl_punkbuster 0
PB_SV_ENABLE 0
sv_strictauth 0

//Admin Settings
rconPassword "becomeadmin"
osp_password "becomefat"
password "becomefat"

//Internet Settings
bind 0 "rate 12400;cl_timenudge -30; cl_packetdup 1; cl_maxpackets 60; echo "Internet settings loaded!""


//Player settings
//name "^4F4nt0M"
name "figa"
sex male
handicap 100
model klesk/flisk
color 9644
headmodel klesk/flisk
team_model xaero
team_headmodel xaero

//Enemy
set stj "play sound/player/tankjr/jump1"
set sk "play sound/player/keel/jump1"
set tjb "cg_enemyModel tankjr/blue;echo ^4TankJr;vstr stj;bind F6 vstr tjr"
set tjr "cg_enemyModel tankjr/red;echo ^1TankJr;vstr stj;bind F6 vstr kb"
set kb "cg_enemyModel keel/blue;echo ^4Keel;vstr sk;bind F6 vstr kr"
set kr "cg_enemyModel keel/red;echo ^1Keel;vstr sk;bind F6 vstr tjb"
vstr tjb
cg_enemycolors 4444

//Other Binds
bind TAB +scores
bind ESCAPE togglemenu
bind ` toggleconsole
bind u messagemode
bind i messagemode2
// ref
set p "pause; bind PAUSE vstr up"
set up "unpause; bind PAUSE vstr p"
bind PAUSE vstr p
// player
bind p time
bind ";" +button2//use
bind [ "addbot xaero 5 0 0 ^44mo"
bind ] "devmap pro-q3tourney4"
bind ' "kick allbots"
bind , "+button3"//scream
bind k "kill"
bind enter currenttime
bind ins "toggle cg_swapSkins"
bind del "toggle cg_drawFPS"
bind F1 "vote yes; say yes"
bind F2 "vote no; say no"
bind F3 ready
bind F4 notready
bind F7 "exec F4nt0M.cfg"
bind F8 "autorecord; g_synchronousClients 0"
bind F9 screenshotJPEG
bind F10 "g_synchronousClients 1; record F4nt0M1; g_synchronousClients 0"
bind F11 "g_synchronousClients 1; record F4nt0M2; g_synchronousClients 0"
bind F12 "stoprecord; g_synchronousClients 0"
bind / "give all"
bind . god
bind kp_enter "vid_restart; echo video_restarted; say vidrestart"
bind kp_ins "snd_restart; echo sound_restarted; say soundrestart"
bind kp_plus map_restart
bind kp_end "g_gametype 1;timelimit 15"
bind kp_downarrow "g_gametype 3;timelimit 20"
bind kp_pgdn "g_gametype 0;timelimit 15"
bind kp_pgup "sv_pure 0"
bind kp_slash "toggle ch_drawSpeed"
bind kp_minus "team s"
bind kp_star +wstats
//Sky
set son "r_fastsky 0;bind o vstr stoff"
set soff "r_fastsky 1;bind o vstr son"
bind o "vstr ton"

//Say Team
bind capslock "say_team Go to ^4QUAD! (#L)"
bind ctrl "say_team Go to ^4Battle ^3Suit (#L)"
bind alt "say_team NEED ARMOR/Go to your ARMOR - #h/#a (#L)"
bind 1 "say_team ^1!NEED WEAPON/Go to your WEAPON - #h/#a (#L)"
bind n "say_team ^1!^2Available ^7(^2#i^7) @ ^1#L!"
bind m "say_team ^!^2Taken ^7(^2#P^7)!"
bind x "say_team ^1!^6LOST POSITION (#C)"
bind 2 "say_team ^1!^3Friendly ^4QUAD"
bind 3 "say_team ^1!^1ENEMY ^4QUAD"
bind 4 "say_team ^1!^4QUAD ^1DEAD"
bind 5 "say_team SORRY!!!"
bind c "say_team ^1!^4Go/Help near ^1Red Armor - #h/#a"
bind 6 "say ^5g'luck"
bind 7 "say gg"
bind 8 "say :}"
bind 9 "say :{"
//bind 0 "say ^2Let the Force be with you"
bind - "say ^3What`s your problem girl ?"
bind z "say_team ^1!^1Enemy at ^6RAIL"
bind F5 "unbind 1;unbind 2;unbind 3;unbind 4;unbind 5;unbind n;unbind m;unbind alt;unbind capslock;unbind ctrl;unbind z"

//OSP
cg_q3compscoreboard 1
seta cg_nomip 160
cg_showplayerlean 0
cl_125Hz 0
cg_noprojectiletrail 1
cg_teamrails 1
ch_crosshaircolor "white"
cg_enableosphud 1
ch_teambackground 0
ch_statusbarformat 1
ch_pickupitem 1
cf_statusbar "32x32"
ch_weaponswitch 8
cf_teamoverlay "9x9"
ch_teamoverlay "p8nwh:a l"
cf_crosshairnames "9x9"
ch_teamcrosshairhealth 1
cf_teamcrosshairhealth "9x9"
cf_vote "11x16"
cf_fragmsg "4x4"
cf_following "8x8"
cf_scores "11x11"
cg_float 0
cg_altGrenades 1
ch_Obituaries 1
ch_ColorLocations 1
ch_TeamchatOnly 0
cf_WeaponSwitch "10x10"
cf_Statusbar "25x33"
cf_WeaponName "6x6"
cf_AmmoStatusBar "8x9"
cf_Vote "6x8"
cf_TeamChat "6x10"
cf_PickupString "6x6"
ch_FilterLocationsTeamchat 0
ch_InverseTeamChat 1
cg_scoreTransparency "1.0"
cg_followpowerup 0
cg_Customloc 0
cg_drawDecals 0
cg_followkiller 0
cg_followviewcam 0
cg_autoAction 27
cg_MaxlocationWidth 12
cg_NoMOTDDisplayDuringDemo 1
cg_useScreenShotJPEG 1
cg_clientLog 0

//ALIASES
// Demo Controls
set dpause "timescale 0.1; cl_freezedemo 1; echo ^1Demo ^1Paused; bind rightarrow "vstr ff; bind uparrow "vstr slow;"
set slow "cl_freezedemo 0; timescale 0.5;echo ^1Slow ^2Motion; vstr slow2;"
set slow2 " bind uparrow "vstr slow-"; bind rightarrow "vstr ff";"
set slow- "cl_freezedemo 0; timescale 0.3; echo ^1Very ^1Slow ^2Motion; vstr slow-2;"
set slow-2 "bind uparrow "vstr slow--"; bind rightarrow "vstr ff";"
set slow-- "cl_freezedemo 0; timescale 0.2; echo ^1E^0X^1treme ^1Slow ^2Motion; vstr slow--2;"
set slow--2 "bind uparrow "vstr slow"; bind rightarrow "vstr ff";"
set normal "cl_freezedemo 0; timescale 1;echo ^2Normal; vstr normal2;"
set normal2 "bind rightarrow "vstr ff"; bind uparrow "vstr slow";"
set ff "cl_freezedemo 0; timescale 2; echo ^3Fast ^3Forward; vstr ff2;"
set ff2 "bind rightarrow "vstr ff+"; bind uparrow "vstr slow";"
set ff+ "cl_freezedemo 0; timescale 5; echo ^3Very ^3Fast ^3Forward; vstr ff+2;"
set ff+2 "bind rightarrow "vstr ff++"; bind uparrow "vstr slow";"
set ff++ "cl_freezedemo 0; timescale 150; echo ^3Extremely ^3Fast ^3Forward!; vstr ff++2;"
set ff++2 "bind rightarrow "vstr ff"; bind uparrow "vstr slow";"
bind downarrow "vstr dpause"
bind uparrow "vstr slow"
bind leftarrow "vstr normal"
bind rightarrow "vstr ff"
//q - RocketJump
bind q "vstr rj"
set p "wait 6"
set rj1 "+attack;+moveup"
set rj2 "-attack;-moveup"
set rj "vstr rj1;vstr p;vstr rj2"
//SOUND VOLUME
//PgUp-increase volume
//PgDn-decrease volume
bind pgup "vstr vup"
bind pgdn "vstr vdn"
set s1 "play sound/player/watr_un"
set vdn vstr v04
set vup vstr v06
set v00 "set s_volume 0.0;set vdn vstr v00;set vup vstr v01;echo ^1MUTE"
set v01 "set s_volume 0.1;set vdn vstr v00;set vup vstr v02;echo ^5|;vstr s1"
set v02 "set s_volume 0.2;set vdn vstr v01;set vup vstr v03;echo ^5||;vstr s1"
set v03 "set s_volume 0.3;set vdn vstr v02;set vup vstr v04;echo ^5|||;vstr s1"
set v04 "set s_volume 0.4;set vdn vstr v03;set vup vstr v05;echo ^5||||;vstr s1"
set v05 "set s_volume 0.5;set vdn vstr v04;set vup vstr v06;echo ^5|||||;vstr s1"
set v06 "set s_volume 0.6;set vdn vstr v05;set vup vstr v07;echo ^5||||||;vstr s1"
set v07 "set s_volume 0.7;set vdn vstr v06;set vup vstr v08;echo ^5|||||||;vstr s1"
set v08 "set s_volume 0.8;set vdn vstr v07;set vup vstr v09;echo ^5||||||||;vstr s1"
set v09 "set s_volume 0.9;set vdn vstr v08;set vup vstr v10;echo ^5|||||||||;vstr s1"
set v10 "set s_volume 1.0;set vdn vstr v09;set vup vstr v10;echo ^5||||||||||^4MAX;vstr s1"
//Toggle zoom
set r1 "weapon 7;sensitivity 6.0;cg_fov 100;cg_drawgun 0;cg_drawCrosshair 6;cg_crosshairSize 11;cl_mouseAccel 0.65;m_pitch 0.020;ch_CrosshairColor Green;bind w vstr r2"
set r2 "weapon 7;sensitivity 2.6;cg_fov 40;cg_drawgun 0;cg_drawCrosshair 6;cg_crosshairSize 11;cl_mouseAccel 0.65;m_pitch 0.018;ch_CrosshairColor Green;cg_fov 40;cg_drawgun 0;sensitivity 2.4;bind w vstr r1"
vstr r2
//Gamma
set g14 "set r_gamma 1.4; set gup vstr g15; set gdn vstr g22; echo Gamma ^21.4 ^1Min"
set g15 "set r_gamma 1.5; set gup vstr g16; set gdn vstr g14; echo Gamma ^21.5"
set g16 "set r_gamma 1.6; set gup vstr g17; set gdn vstr g15; echo Gamma ^21.6"
set g17 "set r_gamma 1.7; set gup vstr g18; set gdn vstr g16; echo Gamma ^21.7"
set g18 "set r_gamma 1.8; set gup vstr g19; set gdn vstr g17; echo Gamma ^21.8"
set g19 "set r_gamma 1.9; set gup vstr g20; set gdn vstr g18; echo Gamma ^21.9"
set g20 "set r_gamma 2.0; set gup vstr g21; set gdn vstr g19; echo Gamma ^22.0"
set g21 "set r_gamma 2.1; set gup vstr g22; set gdn vstr g20; echo Gamma ^22.1"
set g22 "set r_gamma 2.2; set gup vstr g14; set gdn vstr g21; echo Gamma ^22.2 ^4Max"
vstr g17
bind backspace "vstr gup"
//END_OF_ALIASES

cg_drawgun 1
cg_drawCrosshair 8
cg_crosshairSize 16
cg_fov 100
sv_pure 0

play sound/teamplay/flagcap_blu;
play sound/feedback/intro_01;

echo "^4F4nt0M's Q3 config parsed. ^4Last updated 21-11-2005. ^1ver. 4.36."




DeadLord
xan

Рег.: 08.01.2005
Сообщений: 1322
Из: м.Университет, первая лавка слева
Рейтинг: -2
  Re: Глобальные проблемы кваки [re: F4nt0M]
      09.01.2006 10:03
 

если че вот мой конфиг - измененный Лексеровский.

 
Quote:


//xan config for Quake3

unbindall

// MovementT
//____________________________________________________________

bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind shift "+speed"
bind ctrl "+movedown"
bind SPACE "+moveup"
bind mouse2 "+moveup"

// Weapon BindingsT
//____________________________________________________________

bind mwheelup "weapon 1"
bind mwheeldown "weapon 2"
bind q "weapon 3"
bind c "weapon 4"
bind e "weapon 5"
bind r "weapon 6"
bind f "weapon 7"
bind 4 "weapon 8"


// MouseT
//____________________________________________________________

seta sensitivity "3"
seta m_filter "1"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta cl_mouseAccel "0.3"

// BindingsT
//____________________________________________________________

bind ` "toggleconsole"
bind escape "togglemenu"
bind mouse1 "+attack"
bind enter "+button2"
bind tab "+scores"
bind mouse3 "+zoom"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F5 "stoprecord"
bind F6 "autorecord 1"
bind F7 "toggle cg_swapskins"
bind F8 "toggle r_fastsky"
bind F9 "cg_enemymodel tankjr/blue"
bind F10 "cg_enemymodel tankjr/red"
bind F11 "name xan"
bind F12 "name ^x00FF00^0Kemper^1?^0Dump"
bind 0 "currenttime"
bind 1 "say_team ^3[ ^1OK^3/^2Coming.... ^3] !!!"
bind 2 "say_team ^3[ ^2Heed Health .... ^3] ^2(^1 #h ^7health,^1 #a ^7armor ^2)^7!!!
bind 3 "say_team ^3[ ^1....^4QUAD^1.... ^3] ^2( ^5Soon ^2)"
bind 5 "say Good Luck..."
bind 6 "say ^1:^0)"
bind 7 "say ^1:^0("
bind [ "say_team ^3[ ^2Cover me... ^3] ^7!!!"
bind ] "say_team ^3[ ^2Available ^3] ^2(^1 #r ^5#i ^7#k ^2)^7!!!"
bind i "say_team ^3[ ^1BeAware...^2RailHorror ^3] !!!"
bind g "say_team ^3[ ^2Attak RA ^3] ^2(^1Soon^2)^1!!!"
bind v "say_team ^3[ ^2LOST ^3] ^2(^5 #l ^2)^7!!!"
bind mouse3 "say_team ^3[ ^2Taken ^3] ^2(^5 #l ^2)^7!!!"
bind t "+wstats"

// SettingsT
//____________________________________________________________

seta cg_fov "110"
seta cg_zoomfov "80"
seta name "xan"
seta cl_run "1"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_autoswitch "0"
seta cg_crosshairSize "15"
seta cg_crosshairHealth "0"
seta cg_drawCrosshair "7"
seta cg_drawgun "0"
seta cg_drawCrosshairNames "1"
seta cg_drawTimer "1"
seta cg_viewsize "100"
seta cg_enemymodel "tankjr/pm"
seta bot_enable "1"
seta cg_drawteamoverlay "3"
seta cg_showPlayerLean "1"
seta ch_crosshaircolor "Green"

// GraphicsT
//____________________________________________________________

seta r_picmip "3"
seta r_vertexlighting "1"
seta r_mode "6"
seta r_texturemode GL_LINEAR_MIPMAP_NEAREST
seta r_subdivisions "4"
seta r_lodbias "1"
seta r_gamma "1.25"
seta r_allowExtensions "1"
seta r_fastsky "1"
seta r_intensity "1"
seta r_mapoverbrightbits "10"
seta r_overBrightBits "1"
seta cg_gibs "0"
seta cg_draw3dicons "0"
seta cg_drawicons "1"
seta cg_brassTime "0"
seta cg_marks "0"
seta cg_shadows "0"
seta cg_simpleitems "1"
seta cg_drawAttacker "0"
seta r_vertexLight "1"
seta r_simpleMipMaps "0"
seta r_colorbits "32"
seta r_depthbits "32"
seta r_texturebits "32"
seta r_displayrefresh "100"

// SoundT
//____________________________________________________________

seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_bloat "2.0"
seta s_numpolys "400"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_polykeep "1000000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_leafnum "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_distance "100.0"
seta s_doppler "1.0"
seta s_rolloff "1.0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.1"
seta s_loadas8bit "0"
seta s_khz "22"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.5"
seta s_ambient "0"

// InternetT
//____________________________________________________________

seta rate "25000"
seta snaps "40"
seta cl_maxpackets "100"
seta cl_Allowdownload "0"
seta cl_timenudge "0"
seta cl_maxping "50"

// RailT
//____________________________________________________________

seta r_railSegmentLength "10"
seta r_railCoreWidth "16"
seta r_railWidth "16"
seta cg_railTrailTime "800"
seta color1 "0"
seta color2 "0"

// MiscT.
//____________________________________________________________

seta net_socksServer ""
seta net_socksUsername ""
seta net_socksPassword ""
seta cl_packetdup "1"
seta cl_motd "0"
seta cg_deferPlayers "1"
seta cg_forceModel "1"
seta cg_teamChatHeight "8"
seta cg_teamChatTime "3000"
seta cg_lagometer "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_drawRewards "0"
seta cg_drawAmmoWarning "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_stereoSeparation "0.4"
seta cg_nomip "128"
seta g_logSync "0"
seta g_log "games.log"
seta g_warmup "999"
seta g_friendlyFire "0"
seta capturelimit "0"
seta g_maxGameClients "0"
seta cm_playerCurveClip "1"
seta net_socksPort "1080"
seta net_socksEnabled "0"
seta net_noipx "1"
seta net_noudp "0"
seta g_spSkill "4"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_customaspect "1"
seta r_fullscreen "1"
seta r_ignorehwgamma "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_detailtextures "1"
seta r_preloadTextures "0"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compress_textures "1"
seta r_glDriver "opengl32"
seta cg_predictItems "1"
seta sex "male"
seta handicap "100"
seta color "0"
seta model "xaero/blue"
seta sv_maxRate "0"
seta sv_maxclients "8"
seta sv_hostname "C`mon ..."
seta sv_fps "100"
seta timelimit "15"
seta fraglimit "0"
seta dmflags "0"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_introplayed "0"
seta com_blood "1"
seta com_maxfps "120"
seta com_hunkMegs "50"

//VolumeT
//____________________________________________________________

bind pgup "vstr vup"
bind pgdn "vstr vdn"
set vdn vstr vol00
set vup vstr vol01
set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^2Volume^1Min^2=========="
set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^2Volume=^1|^2========="
set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^2Volume==^1|^2========"
set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^2Volume===^1|^2======="
set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^2Volume====^1|^2======"
set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^2Volume=====^1|^2====="
set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^2Volume======^1|^2===="
set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^2Volume=======^1|^2==="
set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^2Volume========^1|^2=="
set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^5Volume=========^1|^5="
set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^5Volume==========^1MAX"

//OspT
//____________________________________________________________
seta cg_enableOSPHUD "1"
seta ch_StatusbarFormat "1"
seta ch_WeaponSwitch "1"
seta ch_ColorLocations "1"
seta ch_Obituaries "1"
seta ch_TeamchatOnly "0"
seta ch_PickupItem "1"
seta cf_WeaponSwitch "10x10"
seta cf_Statusbar "20x20"
seta cf_WeaponName "5x5"
seta cf_Scores "8x8"
seta cf_Fragmsg "6x6"
seta cf_AmmoStatusBar "8x8"
seta cf_Following "12x12"
seta cf_Vote "6x6"
seta cf_TeamCrosshairHealth "12x12"
seta cf_CrosshariNames "12x12"
seta cf_TeamOverLay "6x11"
seta cf_TeamChat "6x10"
seta cf_PickupString "6x6"
seta cg_enemycolors "222222"
seta cg_altlightning "0"
seta cg_altGrenades "1"
seta cg_truelightning "0.888"
seta cg_noProjectileTraile "1"
seta cg_noProjectileTrail "1"
seta cg_drawRewards "1"
seta cg_ammocheck "1"
clear T

echo "^7Well Done






Земля квадратная и когда-нибудь за углом встретимся...
THE_I
Carpal Tunnel

Рег.: 08.01.2004
Сообщений: 3358
Рейтинг: 135
  Re: Глобальные проблемы кваки [re: F4nt0M]
      09.01.2006 13:58
 


 
Quote:

cg_smoke_SG 0
cg_smokeRadius_RL 0
cg_smokeGrowth_RL 0
cg_smokeRadius_GL 0
cg_smokeGrowth_GL 0
 


да ты я вижу в ЦПМА гамаешь



F4nt0M
Carpal Tunnel

Рег.: 04.10.2004
Сообщений: 4071
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: THE_I]
      09.01.2006 20:44
 

это оспшные

Azeff
Супершмандерчайзер

Рег.: 16.09.2005
Сообщений: 5842
Рейтинг: 254
  Re: Глобальные проблемы кваки [re: F4nt0M]
      09.01.2006 22:02
 

а в чем различие между осп и другими модами(дефраг невключаю. Там и так понятно._



Be the change that you want to see in the world.
F4nt0M
Carpal Tunnel

Рег.: 04.10.2004
Сообщений: 4071
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: Azeff]
      09.01.2006 22:42
 

Тем что существует лишь один правильный турнирный мод, который именуется OSP. Так же есть рокет арена - это типа цс и промод (CPMA) - недомод для любителей кувэшной физики. У нас играют исключительно в OSP !!!

Все остальные (кроме осп, рокетарены, дефрага и недомода, ну еще и q3f) малопопулярны.

extone
stranger

Рег.: 08.01.2006
Сообщений: 20
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: F4nt0M]
      09.01.2006 23:51
 

а как же эксессив? в нете постоянно на него наталкиваешься

THE_I
Carpal Tunnel

Рег.: 08.01.2004
Сообщений: 3358
Рейтинг: 135
  Re: Глобальные проблемы кваки [re: F4nt0M]
      09.01.2006 23:55
 


 
Quote:

это оспшные


в осп у меня стоит только одна cg_noProjectileTrail "1"



F4nt0M
Carpal Tunnel

Рег.: 04.10.2004
Сообщений: 4071
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: THE_I]
      10.01.2006 00:07
 

osp их распознает

Azeff
Супершмандерчайзер

Рег.: 16.09.2005
Сообщений: 5842
Рейтинг: 254
  Re: Глобальные проблемы кваки [re: F4nt0M]
      10.01.2006 04:29
 

Пожалуй самая глобальная проблема-хочу играть. Как не выйду-вечно никого нигде нет. С ботами скучна(хоть я и их и не всегда выигрываю)



Be the change that you want to see in the world.
F4nt0M
Carpal Tunnel

Рег.: 04.10.2004
Сообщений: 4071
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: Azeff]
      10.01.2006 04:59
 

ставишь себе spiterbot'а, загружаешь про-т4, добовляешь найтмарного спайта и рубишься. Выииграешь - расскажешь

F4nt0M
Carpal Tunnel

Рег.: 04.10.2004
Сообщений: 4071
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: F4nt0M]
      10.01.2006 04:59
 

еще патронов для машны сотню поставь

Liar

Рег.: 25.10.2004
Сообщений: 4000
Рейтинг: 899
  Re: Глобальные проблемы кваки [re: F4nt0M]
      10.01.2006 05:00
 

сложно, но можно

PS сам-то выйграешь? =)

F4nt0M
Carpal Tunnel

Рег.: 04.10.2004
Сообщений: 4071
Рейтинг: 0
  Re: Глобальные проблемы кваки [re: Liar]
      10.01.2006 05:02
 

надо очень сильно напрягаться, на других картах заметно проще

Liar

Рег.: 25.10.2004
Сообщений: 4000
Рейтинг: 899
  Re: Глобальные проблемы кваки [re: Azeff]
      10.01.2006 05:11
 

хочешь быстро научиться играть - играй по инету.
только rate/snaps/cl_maxpackets правильно настрой

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