Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom/j-l/legion.txt
Дата изменения: Fri Mar 29 00:00:00 1996
Дата индексирования: Mon Dec 24 13:33:50 2007
Кодировка:
===============================================================================
Title : Legion of the Damned
Filename : LEGION.WAD
Author : Mr Dave Peacock
Email Address : dave_peacock@uk.ibm.com
Misc. Author info : Death Metal Fan
Other WADS : GRAVDANC.WAD, not released, to rubbish!
DEVINC.WAD first "proper" WAD, available
where you got this.
DEVINC2.WAD DOOM II conversion of DEVINC.WAD,
a bit harder. All my WADs are going to be
converted to DOOM II. Look out for LEGION2.WAD
in the near future!

Description : Earth date - Wedensday, Febuary 12th, 2345.

Back in the labs on Kemois, there is a management meeting
to decide who will be worthy of test piloting
the new IFTIF (Inter-Flux Time Integration Facility)
or in simple terms, the time machine.
Seeing as you have single handedly kicked out the Hell
spawn from Mars 17 Earth Years ago, (Earth time has become
the new standard around which, all other planet time is aranged,
a bit like GMT on Earth.) you are one of the canidates for
the task. General Waskity has selected a spot from which to
launch the IFTIF, quadrent Alpha B, sector J7GH8 - the slums
of Kemois.

Now, the Department of Defence has been informed by scientists,
that the IFTIF will not send people through space, only time,
therefore, quadrent Alpha B, sector J7GH8 was selected because
on 12/02/28 it is commonly known that the Hell Spawn were not
resident in the area. Military intelligence proves that.
Seeing as this is a test flight the Department of Defence did
not want to send you in to a populated area. I know, you are
thinking, well why don't they send you further back? The reason
is that the human body cannot with stand traveling more that 20
years at a time, we think, you may transport back 20 years, and
then back another 20 years, but not 40 at once, see?

The area that has been selected for launch is barren, this
way the military do not risk sending you into a populated area
thus you will meet no resistance and there is no possibility
of any encounters of any kind.

Well, you are seated outside the briefing room, you watch the
top dogs discussing your future through a partially open door,
then, they come out. You are approached, and General Waskity
places his hand on your shoulder and says, "Son, you are going
to be taking one small step for bioman, and one giant leap for
bioman kind." There is a loud round of applause as you smile,
you have been waiting for something exciting ever since you
came out of therepy as a result of the invasion.

You are sent to the specially constructed IFTIF truck, you
see the time pad at one end, you are at the other. All along
the walls of the truck there is computer machinary.

The truck sets off for quadrent Alpha B, sector J7GH8.

As you arrive, General Waskity speaks:- "Make us proud son!"

You think to yourself, "military intelligence got me into a
mess through the invasion, I hope it is more accurate now.
I hope there is nothing out there except the pad home."

They then walk out of the truck and seal the door. All you have
to do is walk over to that time pad......let's hope that there
is no building, just a desert!!!!


THE SERIOUS DESCRIPTION FOLLOWS


Eerie, dungeon/castle type level designed for one player, or
co-operative play. Many cool features, including DOOMs Donut
eater!
Will be used as E1M2 for a 9 level episode that I am working
on. DEVINC.WAD is going to be E1M1. I will port it over to
DOOM II soon. Lookout on this same FTP site for it.

Additional credits to : id Software for DOOM/DOOM II.
Matthew Ayers for WADED.
Whoever sampled the Nirvana midi that I used.
The people behind DCK.
The people behind MIDI2MUS.
Bill Neisius for DMMUSIC.
Obituary, death metal band, for
being great.
===============================================================================

* Play Information *

Episode and Level # : E1M2
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Difficulty settings : Yes
New Sounds : No
New Graphics : No
New Music : Yes, Smells Like Teen Spirit, by Nirvana.
Demos Replaced : None - feel free to make your own!
Date Finished : March, Thursday 28th, 1996.

* Construction *

Base : New level from scratch.
Build time : 10.5 hours
Editor(s) used : WADED, DMMUSIC, DCK, MIDI2MUS.
Known Bugs : None - please report any you find to me at
the above E-Mail address.


* Copyrights / Permissions *

Authors may use this level as a base to build additional levels,
provided that due credit is given to me, and you send me a copy
of your work.

You may distribute this WAD, provided you included
this file with no modifications. You may distribute
this file in any electronic format (BBS, Diskette,
CD, etc) so long as you include this file intact.
You may *NOT* include this file in any part of any
money making collection without my formal written
consent. If you do, you will hear from my solicitor.

* Where to get this WAD *

FTP sites: ftp://ftp.cdrom.com and its mirrors.

Other: Me!

Regarding the story:-


The charecters and events portrayed in this story are fictitious,
any resemblence of real persons either living or dead, or any event
either past or future is purely co-incidental. I would also like to
make clear that this story is purely my own work and I would like a
E-Mail from whoever would like to copy it to let me know. If you do
use the material, make sure you credit me in any means possible.

NOT! I do not give a toss about the story, it only took 5 mins anyway.
What I said about the actual level is serious though.

A word on nutrition :- Make sure you have a well balanced mix of fibre
vitimins, and all that other stuff that makes people live to be over
100.