rev |
line source |
martiran@12
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1 import random as rnd |
martiran@15
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2 import Tkinter as tk |
Alex@66
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3 import snake |
martiran@12
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4 |
martiran@6
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5 directions = [(0,1), (1,0), (0,-1), (-1,0)] |
martiran@1
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6 |
martiran@111
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7 class Dict(dict): |
martiran@142
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8 """Create a dictionary.""" |
martiran@111
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9 pass |
martiran@111
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10 |
martiran@5
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11 class Cell(object): |
martiran@142
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12 """Cells. |
martiran@142
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13 |
martiran@142
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14 Atributes: |
martiran@142
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15 - 'x' - absciss of the cell in field |
martiran@142
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16 - 'y' - ordinate of the cell in field |
martiran@142
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17 - 'canvas' - Widget the cell belongs to |
martiran@142
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18 - 'snake' - snake the cell belongs to, possible values: |
martiran@142
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19 snake |
martiran@142
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20 None |
martiran@142
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21 'my' \ |
martiran@142
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22 'enemy' / for patterns only |
martiran@142
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23 |
martiran@142
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24 - 'type' - type of the cell, possible values: |
martiran@142
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25 'empty' |
martiran@142
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26 'wall' |
martiran@142
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27 'body' |
martiran@142
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28 'head' |
martiran@142
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29 'tail' |
martiran@142
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30 'any' } for patterns only |
martiran@142
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31 'void' } for cells out of the field |
martiran@142
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32 """ |
martiran@15
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33 def __init__(self, x, y, canvas = None): |
martiran@142
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34 """Initialyze the cell with default parameters: |
martiran@142
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35 type = 'empty' |
martiran@142
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36 snake = None""" |
martiran@1
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37 self.x = x |
martiran@1
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38 self.y = y |
martiran@1
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39 self.canvas = canvas |
martiran@1
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40 self.snake = None |
martiran@28
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41 self.type = 'empty' |
martiran@1
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42 return |
martiran@142
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43 |
martiran@113
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44 def redraw(self, offset, c_size): |
martiran@142
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45 """Draw a cell based on it content""" |
martiran@113
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46 x0=offset[0] + self.x*c_size |
martiran@113
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47 y0=offset[1] + self.y*c_size |
martiran@113
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48 x1=offset[0] + (self.x+1)*c_size |
martiran@113
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49 y1=offset[1] + (self.y+1)*c_size |
martiran@113
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50 x2=offset[0] + (self.x+1/2.0)*c_size |
martiran@15
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51 if self.type == 'wall': |
Alex@101
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52 self.canvas.create_rectangle(x0, y0, x1, y1, fill="grey") |
martiran@15
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53 pass |
martiran@15
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54 elif self.type == 'empty': |
Alex@101
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55 self.canvas.create_rectangle(x0, y0, x1, y1, fill="black") |
martiran@15
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56 pass |
martiran@15
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57 elif self.type == 'body': |
Alex@101
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58 self.canvas.create_rectangle(x0, y0, x1, y1, fill=self.snake.color) |
martiran@15
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59 pass |
martiran@15
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60 elif self.type == 'head': |
Alex@101
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61 self.canvas.create_oval(x0, y0, x1, y1, fill=self.snake.color) |
martiran@15
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62 pass |
martiran@15
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63 elif self.type == 'tail': |
Alex@101
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64 self.canvas.create_polygon(x0, y0, x1, y0, x2, y1, fill=self.snake.color) |
martiran@15
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65 pass |
martiran@15
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66 return |
martiran@142
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67 |
martiran@6
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68 def __eq__(self, pattern): |
martiran@142
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69 """Check the equaliation of the cell to the pattern cell.""" |
martiran@52
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70 if pattern.type == 'any': |
martiran@6
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71 return True |
martiran@52
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72 if pattern.type != self.type: |
martiran@6
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73 return False |
martiran@52
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74 if pattern.snake_type == 'my' and pattern.snake != self.snake: |
martiran@52
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75 return False |
martiran@52
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76 elif pattern.snake_type == 'enemy' and pattern.snake == self.snake: |
martiran@52
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77 return False |
martiran@52
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78 return True |
martiran@126
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79 |
martiran@126
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80 def __ne__(self, pattern): |
martiran@142
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81 """Check the discrepancy of the cell to the pattern cell.""" |
martiran@126
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82 return not self == pattern |
martiran@126
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83 |
martiran@6
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84 def clear(self): |
martiran@142
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85 """Change the cell parameters back to default.""" |
martiran@1
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86 self.snake = None |
martiran@1
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87 self.type = 'empty' |
martiran@1
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88 return |
martiran@1
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89 |
martiran@2
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90 |
martiran@5
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91 class Engine(object): |
martiran@142
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92 """Engine |
martiran@142
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93 |
martiran@142
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94 Atributes: |
martiran@142
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95 |
martiran@142
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96 - 'field' - game field: |
martiran@142
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97 'field.w' - width of the field count in cells |
martiran@142
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98 'field.h' - hight of the field count in cells |
martiran@142
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99 - 'canvas' - Widget game field is showing on |
martiran@142
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100 - 'snakes' - list of snakes loaded |
martiran@142
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101 - 'start_snake_length' - starting length of the snake""" |
martiran@142
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102 |
martiran@6
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103 def __init__(self, canvas): |
martiran@142
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104 """Initialyze the engine: |
martiran@142
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105 start_snake_length = 10""" |
martiran@1
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106 self.canvas = canvas |
martiran@12
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107 self.snakes = [None, None, None, None] |
martiran@9
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108 self.init_field() |
martiran@111
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109 self.start_snake_length = 10 |
martiran@9
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110 return |
martiran@142
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111 |
martiran@9
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112 def init_field (self): |
martiran@142
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113 """Initialyze the field: |
martiran@142
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114 width = 31 |
martiran@142
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115 hieght = 31 |
martiran@142
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116 perimeter is made by walls""" |
martiran@111
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117 self.field = Dict() |
martiran@117
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118 self.field.w = 31 |
martiran@117
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119 self.field.h = 31 |
martiran@113
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120 f_w = self.field.w |
martiran@113
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121 f_h = self.field.h |
martiran@113
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122 for x in range(f_w): |
martiran@113
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123 for y in range(f_h): |
martiran@9
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124 self.field[x, y] = Cell(x, y, self.canvas) |
martiran@113
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125 for y in range(f_h): |
martiran@9
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126 self.field[0, y].type = 'wall' |
martiran@113
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127 self.field[f_w-1, y].type = 'wall' |
martiran@113
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128 for x in range(1,f_w-1): |
martiran@9
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129 self.field[x, 0].type = 'wall' |
martiran@113
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130 self.field[x, f_h-1].type = 'wall' |
Alex@103
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131 self.refill() |
Alex@93
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132 self.redraw() |
martiran@1
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133 return |
martiran@142
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134 |
martiran@6
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135 def step(self): |
martiran@142
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136 """Do the step of the game.""" |
Alex@62
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137 for i, snake in enumerate(self.snakes): |
Alex@103
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138 if snake != None: |
Alex@103
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139 if len(snake.cells) == 0: |
Alex@103
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140 self.snakes[i] = None |
Alex@103
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141 continue |
Alex@66
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142 self.legal_moves(snake) |
martiran@12
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143 self.move_snake(snake) |
martiran@12
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144 self.refill() |
martiran@9
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145 self.redraw() |
martiran@9
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146 return |
martiran@142
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147 |
martiran@9
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148 def move_snake(self, snake): |
martiran@142
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149 """Check of movement direction based on the snake rule list and actual |
martiran@142
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150 enviroment.""" |
martiran@105
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151 head = snake.cells[0] |
martiran@12
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152 for rule in snake.rules: |
martiran@105
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153 for direction in snake.legal_dir: |
martiran@105
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154 rule.rotate(direction) |
martiran@105
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155 if rule.applies(self.field, head.x, head.y) == True: |
martiran@105
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156 self.move_do(snake, direction) |
martiran@105
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157 return |
martiran@105
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158 if snake.legal_dir != []: |
Alex@99
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159 self.move_do(snake, snake.legal_dir[0]) |
martiran@12
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160 pass |
martiran@14
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161 return |
martiran@142
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162 |
Alex@94
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163 def move_do(self, snake, applied_dir): |
martiran@142
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164 """Do the move of the snake.""" |
martiran@107
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165 head = snake.cells[0] |
martiran@107
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166 dir_cell = self.field[head.x + applied_dir[0], head.y + applied_dir[1]] |
Alex@90
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167 if dir_cell.type == 'empty': |
Alex@90
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168 snake.cells.insert(0,dir_cell) |
Alex@90
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169 del snake.cells[-1] |
Alex@90
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170 pass |
Alex@90
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171 elif (dir_cell.type == 'tail' and dir_cell.snake != snake): |
Alex@90
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172 snake.cells.insert(0,dir_cell) |
Alex@90
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173 del dir_cell.snake.cells[-1] |
Alex@90
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174 pass |
Alex@90
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175 |
martiran@6
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176 def create_snake(self, snake_number): |
martiran@142
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177 """Create the snake: |
martiran@142
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178 position choice is based on number or placement of 'Load' button |
martiran@146
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179 snakes are placed with tails turned to the wall. |
martiran@142
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180 color is chosen accorting to fen shui tradition""" |
martiran@46
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181 cells_id = [] |
martiran@113
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182 f_h = self.field.h |
martiran@113
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183 f_w = self.field.w |
martiran@111
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184 for y in range(self.start_snake_length): |
martiran@146
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185 cells_id.insert(0,((f_w-1)/2, y+1)) |
martiran@46
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186 for rot_num in range(snake_number - 1): |
Alex@62
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187 for i, cell in enumerate(cells_id): |
martiran@122
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188 cells_id[i] = (min(f_h, f_w)-1-cell[1],cell[0]) |
martiran@46
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189 cells = [] |
martiran@46
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190 for cell in cells_id: |
Alex@60
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191 cells.append(self.field[cell]) |
martiran@46
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192 color_dic = { |
martiran@46
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193 1:'blue', |
martiran@46
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194 2:'green', |
martiran@46
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195 3:'yellow', |
martiran@46
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196 4:'red',} |
martiran@46
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197 self.snakes[snake_number-1] = snake.Snake(cells, color_dic[snake_number]) |
Alex@77
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198 return self.snakes[snake_number-1] |
martiran@142
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199 |
martiran@6
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200 def refill(self): |
martiran@142
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201 """Refill the field cells types and snakes according to the actual |
martiran@142
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202 position""" |
martiran@113
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203 f_w = self.field.w |
martiran@113
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204 f_h = self.field.h |
martiran@113
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205 for x in range(1,f_w-1): |
martiran@113
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206 for y in range(1,f_h-1): |
martiran@12
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207 self.field[x, y].type = 'empty' |
martiran@31
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208 self.field[x, y].snake = None |
martiran@12
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209 pass |
martiran@12
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210 for snake in self.snakes: |
martiran@12
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211 if snake == None: |
martiran@12
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212 pass |
martiran@12
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213 else: |
martiran@31
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214 snake.fill() |
martiran@12
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215 pass |
martiran@14
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216 return |
martiran@142
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217 |
martiran@9
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218 def redraw(self): |
martiran@142
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219 """Clear the field Widget and redraw cells images on it""" |
martiran@117
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220 self.canvas.delete("all") |
martiran@113
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221 w = self.canvas.winfo_width() |
martiran@113
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222 h = self.canvas.winfo_height() |
martiran@113
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223 cw = w/float(self.field.w) |
martiran@113
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224 ch = h/float(self.field.h) |
martiran@113
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225 c = min(cw, ch) |
martiran@113
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226 field_geometry = (self.field.w*c,self.field.h*c) |
martiran@113
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227 offset = ((w - field_geometry[0])/2.0, (h - field_geometry[1])/2.0) |
martiran@32
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228 for cell_coord in self.field: |
martiran@113
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229 self.field[cell_coord].redraw(offset, c) |
martiran@15
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230 return |
martiran@142
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231 |
martiran@6
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232 def legal_moves(self, snake): |
martiran@142
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233 """Check for snake legal move directions according to the game rules.""" |
martiran@6
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234 snake.legal_dir = [] |
martiran@108
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235 head = snake.cells[0] |
martiran@6
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236 for direction in directions: |
martiran@108
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237 dir_cell = self.field[head.x + direction[0], head.y + direction[1]] |
martiran@12
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238 if (dir_cell.type == 'empty' or (dir_cell.type == 'tail' and dir_cell.snake != snake)): |
martiran@6
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239 snake.legal_dir.append(direction) |
Alex@90
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240 rnd.shuffle(snake.legal_dir) |
martiran@6
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241 return |
martiran@6
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242
|