Документ взят из кэша поисковой машины. Адрес оригинального документа : http://kodomo.fbb.msu.ru/hg/snake/file/c8dd74a5b383/main.py
Дата изменения: Unknown
Дата индексирования: Sun Feb 3 06:27:22 2013
Кодировка:
snake: c8dd74a5b383 main.py

snake

view main.py @ 144:c8dd74a5b383

Changed display names in e2, e4 snakes (they were both Example inconveniently)
author Daniil Alexeyevsky <me.dendik@gmail.com>
date Mon, 20 Dec 2010 17:55:25 +0300
parents 29cf8819e04c
children 4e9a51811716
line source
1 import Tkinter as tk
2 import tkFileDialog as tkfd
3 import engine
4 import snake
8 class UI(object):
9 """User Interface:"""
10 def __init__ (self):
11 """Create Python Battle game window.
12 Initialyze engige of the game."""
13 self.root = tk.Tk()
14 self.root.title("Python Battle")
15 self.canvas = tk.Canvas(self.root, background = "black")
16 self.canvas.pack(side ="top", fill="both", expand="yes")
17 self.buttons_pack(self.root).pack(side ="bottom", fill="both", expand="no")
18 self.step_id = 0
19 self.engine = engine.Engine(self.canvas)
20 self.after_id = None
21 return
23 def buttons_pack(self, root):
24 """Packing the buttons in root frame.
25 Definition of button functions."""
26 buttons = tk.Frame(root)
27 load_1 = tk.Button(buttons, text="Load 1", command=lambda: self.load(1))
28 load_1.grid(row=1, column=2, stick="news")
29 load_2 = tk.Button(buttons, text="Load 2", command=lambda: self.load(2))
30 load_2.grid(row=2, column=3, stick="news")
31 run_b = tk.Button(buttons, text="Run", command=lambda: self.run())
32 run_b.grid(row=1, column=5, stick="news")
33 load_3 = tk.Button(buttons, text="Load 3", command=lambda: self.load(3))
34 load_3.grid(row=3, column=2, stick="news")
35 load_4 = tk.Button(buttons, text="Load 4", command=lambda: self.load(4))
36 load_4.grid(row=2, column=1, stick="news")
37 step_b = tk.Button(buttons, text="Step", command=lambda: self.step())
38 step_b.grid(row=3, column=5, stick="news")
39 for column in range(1, 6):
40 buttons.grid_columnconfigure(column, weight=1)
41 return buttons
43 def load (self, snake_number):
44 """Ask for snake file loading.
45 Initialyzing snake and draw it on the field.
46 Return field back to default after end of the game."""
47 if self.step_id >= 200:
48 self.step_id = 0
49 self.engine.snakes = [None, None, None, None]
50 pass
51 if self.step_id == 0:
52 file_name = tkfd.askopenfilename(title="Open file")
53 snake = self.engine.create_snake(snake_number)
54 snake.load(open(file_name, "r"))
55 pass
56 self.engine.refill()
57 self.engine.redraw()
58 return
60 def run (self):
61 """Run the game with 150 ms step"""
62 if self.dead_snake_check() == False:
63 return
64 if self.step_id > 200:
65 self.end()
66 return
67 self.step_id = self.step_id+1
68 self.engine.step()
69 self.after_id = self.canvas.after(150, self.run)
70 return
71 def step (self):
72 """Do the next game step"""
73 if self.dead_snake_check() == False:
74 return
75 if self.step_id <= 200:
76 if self.after_id != None:
77 self.canvas.after_cancel(self.after_id)
78 pass
79 self.step_id = self.step_id+1
80 self.engine.step()
81 pass
82 else:
83 self.end()
84 pass
85 return
87 def dead_snake_check(self):
88 """Check the number of snakes alive.
89 End the game if alive snake number is less than two."""
90 dead_snakes = 0
91 for snake in self.engine.snakes:
92 if snake == None:
93 dead_snakes=dead_snakes+1
94 pass
95 if dead_snakes >= 3:
96 self.end()
97 return False
99 def end (self):
100 """End the game and raise the window that tels about it."""
101 if self.after_id != None:
102 self.canvas.after_cancel(self.after_id)
103 pass
104 self.step_id = 201
105 root = tk.Tk()
106 end_label = tk.Label(root, text="End")
107 end_label.pack()
108 root.mainloop()
109 pass
111 if __name__ == "__main__":
112 snake_batle = UI()
113 snake_batle.root.mainloop()