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: http://lib.mexmat.ru/books/28942
Дата изменения: Unknown
Дата индексирования: Sun Apr 10 15:34:50 2016
Кодировка: Windows-1251
Электронная библиотека Попечительского совета механико-математического факультета Московского государственного университета
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Название: Essential Mathematics for Games and Interactive Applications: A Programmer's Guide
Авторы: Van Verth J.M., Bishop L.M.
Аннотация:
Based on the authors' popular tutorials at the Game Developers Conference, Essential Mathematics for Games and Interactive Applications presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix manipulation and expands on this foundation to cover such topics as texture filtering, interpolation, animation, and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout.