Документ взят из кэша поисковой машины. Адрес оригинального документа : http://www.kge.msu.ru/workgroups/compcenter/dmitri/projects/softshaders/index.htm
Дата изменения: Mon Mar 15 21:02:06 2004
Дата индексирования: Mon Oct 1 21:27:23 2012
Кодировка:
Software Shaders

Software Shaders

Features

Optimized Software Rendering of the Sample VS1.1/PS1.4 Code
MIP-mapping with Point Sampling and Bilinear Texture Filtering (as needed)
Multi-Pass Dependent Texture Sampling for Sky Rendering
Spherical Environment Map Bump-Mapping for Ocean Water Rendering

System Requirements

CPU with P5-Class FPU or higher (Intel Pentium III/4 or AMD Athlon XP/MP recommended)
About 64MB of System RAM
DirectX 7.0 or higher
About 20MB of Disk Space

Resources

Software Shaders 1.21 Demo (2.11MB WinRAR Archive)

Contacts

The developer can be reached by e-mail to dmitri_b@kge.msu.ru or dmitri_b@newmail.ru

Back to the Developments page.